Mightier is ideal for students who are between six and 12 years old since it helps them learn to identify why certain behaviors are harmful, how to best avoid them, and how to manage their feelings. Children can use Mightier in or out of the classroom and they typically start to show improvements with emotional behavior and managing reactions within
A multi-tiered system of support is an instructional framework that involves three separate tiers. These students will receive instruction and support on a much more general scale in the first tier and then this attention increases in personalization as needed. Simultaneously, instructors use the data and assessments they create to inform what each child needs at each phase.
Many children love to have STEM experiences in their education and many teachers love creating those opportunities. They don’t typically just fall into place, however, and, like all lesson plans, require careful design. In STEAM education, impactful lessons and activities are almost endless, which often makes it easier for teachers to find or create something that’s relevant.
Afterschool STEM programs and camps have been around for many years, but they are sometimes entirely for child care purposes. Recently, however, we’ve seen shifts in more kids actually wanting to participate in enrichment programs to continue developing various STEM skills outside of the school day. And, the best part is they often truly enjoy these STEM experiences.
The Dash Robot is designed for students who are six and older, making it a superb option for kids who have never tried robotics or coding. It allows all students to use block code to bring the robot’s actions to life on their desk or their screen. Whether you’re looking for good robots for students to use in afterschool clubs
The Strawbees STEAM kits provide students with a complete solution built for hands-on design, engineering, and programming. Each kit is comprised of reusable and recyclable straws and connectors that fit together and kids can create structures or robotic mechanisms with complete customization. Plus, teachers can find lessons or activities within Strawbees Classroom.
Edpuzzle is a versatile tool that educators can leverage to engage students with videos that resonate with them and enhance their learning. Essentially, with Edpuzzle, teachers could add video into their instruction and integrate it in a unique way—by directly adding their own points, insights, questions, or relevant bits of information for students to interact with as they watch.
When teaching STEAM and coding skills with the Edison Robot, its unique features make it super popular among today’s teachers. This starts with its compact size, which helps to make the Edison a true 1:1 STEM solution in many cases. Some say it’s shaped like a brick but it’s also very dense and tough, which makes it a strong option
There are so many types of literacies that we’ll now associate with student development—from some basic financial and media literacy skills up to, of course, their digital literacy. Each one of these literacies have become very important in today’s world and, among them, digital literacy remains one of the most crucial fluencies that your students can develop.
Particularly since the pandemic began, educational leaders and classroom teachers have had to rethink a lot of their instructional strategies. And, one of the biggest focus areas has been around SEL and ensuring all students feel comfortable expressing their thoughts among their peers—something that’s done a lot to bring conversations about empathy into the classroom.